//---------------------------------------------------------------------------- // File: D3DVectors.h // Class: NA // Type: 3D API System Managment // Author: Ken Anderson // Date: 10/18/04 // OS dependant: Direct3D // Desc: Provides a translation service from a common system to a d3d system. // // Required headers: // 1) D3DTypes.h -- Structures and definitions required for directX processing. //---------------------------------------------------------------------------- #ifndef __D3DVECTORS__ #define __D3DVECTORS__ D3DVector D3DXVec2Add D3DXVec2BaryCentric D3DXVec2CatmullRom D3DXVec2CCW D3DXVec2Dot D3DXVec2Hermite D3DXVec2Length D3DXVec2LengthSq D3DXVec2Lerp D3DXVec2Maximize D3DXVec2Minimize D3DXVec2Normalize D3DXVec2Scale D3DXVec2Subtract D3DXVec2Transform D3DXVec2TransformCoord D3DXVec2TransformNormal #endif